Book of Brown Den The Da Vinci Code, in spite of all its doubtful literary and semantic value is ideal, practically ready scenario for videogames in the genre of adventure. And the employees of The Collective by the best appearance took advantage of such success...
High-quality product? Yes!
Triumphal and debatable procession on the world of book and her derivative rolled to our, playing penates. We got an indeed high-quality product which in this plan advantageously differs from a film Efforts of Sony Picture, 2K games and The Collective. True, success with afore-named comrades must divide and employees of Quantic Dreams are authors of last year's hit Fahrenheit. The Da Vinci Code with application follows the events of book – all begins from murder of keeper of Louvre Sonyer, whereupon during 11 levels protagonists is Legdon Robert and grandchild Sonyer Sophie – unravel numerous secrets and plots, visit locks, search Christian artifacts and other-other.
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| Good ehgine and good textures. |
That, who read and looked is all this situation is well acquainted, but also they will run into in a number of liberties which afforded authors of game: they not too sharp and not always logically entered in a general with a plot canvas, but does not do for a general picture. The acquainted narration is pierced by a, exactly faithfully tightness in the air, which is skillfully supported by decent rollers, quite good work of actors wiring for sound characters of game, atmospheric music. In the game a lot of dialogs and staging related to them, and which can be skipped, but it is not desirable: direction is very competent, besides dialogs are interesting and valuable from the with a plot point of view, and virtual actors playing Lengdon and Sophie honestly work off the bread. Enormous plus of game is the with a plot narration is accompanied by the receipt of numerous information having fully educational and somewhere even encyclopedic value: that, whoever read a book, will be very cognitive and useful.
If even counts for nothing debatable arcades on the account of Christian and church history, there is clean and rich in content information – about Dà Vinci, his works of art and etc Interest warms up, promoting repliers games, ramified bonus system are we open the fragments of playing and unplaying art, collect the inventions of genius Leonardo and etc/ Robert and Sophie during all game is engaged mainly in two things – unravel numerous riddles and puzzles, which left Sonyer, Dà Vinci et al, and also fight with those, who tries to prevent. Riddles are enthralling and logically entered in a with a plot canvas.
Besides they are fresh enough on a background many the other similar projects: passing The Da Vinci Code, a player will get skills in area of cryptography, decision of anagrams, will know, what telegraph of Chappe, numbers Phibonachi and etc Thus every puzzle is accompanied by certificate information, in detail and illustratively explaining, what really existing invention lies in basis of riddle, as it works and what rich history has. The study of all these materials really helps in the decision of puzzle – and herein strong teaching, educational element of The Da Vinci Code.
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