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The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). It was established in 1994 by the Interactive Digital Software Association (now the Entertainment Software Association). By early 2003, it had rated over 8,000 titles submitted by 350 publishers. Many believe that the ESRB may promote media restriction, while others think that it is necessary for software to have content ratings. The decision to found the ESRB was influenced by the graphic "fatality" killing moves of Mortal Kombat and other controversial video games depicting violent or sexual situations at the time, and by pressure from the United States government.
The ESRB applies ratings to games based on their content, similar to the motion picture rating systems used in many countries. Their aim is to aid consumers in determining a game's content and suitability. A game's rating is displayed on its box, the media, in advertisements and on game web sites.
The rating system is voluntary, although senators Joe Lieberman and Hillary Clinton have been pushing for harsher video game regulations, and companies do not have to submit a game for rating before selling it. However, most game publishers in the United States use the system.
The rating has two parts: rating symbols and content descriptors. The rating symbols are usually found on the lower right or the lower left hand corner on the front of the box, they suggest what age group the game is best suited for. The content descriptors are found on the back of the box, usually in the lower left or right hand corner, they describe particular content elements that may be of interest or concern.
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