Release Date: 1996-12-31
Developer/Publisher: Interplay / Interplay
Genres: Strategy
Platforms: PC Games
Real-time strategy games are the hot item among computer game
players these days. The success of games such as Command & Conquer,
Warcraft II, and Close Combat reveal the potential for similar
offerings. M.A.X., courtesy of Interplay, does all of these one better
by giving players the choice of real-time or turn-based gameplay. If
you like the idea behind C&C, you'll love what this game has to
offer. M.A.X. presents excellent visuals, excellent gameplay, and
nearly infinite replay value in a package that's hard to resist.
At its core, M.A.X. is a military conquest/resource management game.
It opens with a cinematic sequence that blows away the efforts of most
other games. Following this, you're ready to jump into the options.
Options? We've got options: training missions, scenarios, random
scenarios, campaigns…all available for your entertainment pleasure. The
difficulty settings available for each mission include opponent
quality, turn limits, and real-time vs. turn-based. Once you've made
your choices, the game begins.
Let's not forget your opponents. Up to three other human (or
computer) opponents are fighting over the same planet. Expect your
opponents to attack early and often. Learning the best way to stay
alive can be a trying task. Even when your opponents are clueless, they
can still put up a good fight. Combat involves the usual explosions and
debris - nothing unique here. The sound effects, especially the female
computer voice, are excellent.
Command & Conquer, move over. M.A.X. does it better, albeit with
players spending much more time learning the game. With numerous
missions, a campaign mode, and multiplayer support, do not expect this
game to get old anytime soon. M.A.X. raises the standard for strategy
games to a new level.