Release Date: 1997-05-09
Developer/Publisher: Family Soft/ SCEI
Genres: Retro,Fighting
Platforms: PC Games
The game takes place in a high school, and each girl fighter champions a different club. There's representatives from chemistry, volleyball, biology (she fights alongside her frog), tennis, baseball, gymnastics, and more. The backgrounds also reflect this club motif, and they range from a lab to a volleyball court. Each character has a collection of special moves, several of which appear to be directly lifted from the Street Fighter series (in fact, most characters have a dragon punch of some kind). The special moves are very easy to do: hit down to forward, down to back, or down twice, followed by a button. But the game's fighting mechanics are where things start to get a little strange: It's like the custom combos and alpha counters from Street Fighter Alpha 2 are always on. The action is very fast, and hits can block other hits - making it possible, for instance, to punch fireballs out of the air. So if both characters unleash a multi-hit attack at the same time, the hits will bounce off each other until one of them finally gets through.
The graphics in Asuka scream 16-bit. If it wasn't for the game's generous use of speech and music, this could easily be mistaken for a Genesis game. The backgrounds look dull, and on the whole the game looks very washed out. The sound effects are a mixture of slaps, bumps, and yelps; the music is acceptable, though some of the tracks are a tad too peppy.