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AMA Superbike

Release Date: 1999-09-30
Developer/Publisher: Motorsims / Motorsims
Genres: Sports,Racing,Retro
Platforms: PC Games
 
   

Publisher and developer Motorsims was founded in 1997 with one purpose: to create the most realistic simulations possible with online access so racing fans could meet and compete on the Internet. Motorsims has taken a very big step toward achieving this goal with its first release, AMA Superbike - provided the people who buy the game are prescient enough to penetrate one of the most convoluted interfaces ever slapped onto a game.

The first things any motorcycle racing fan will want to know about AMA Superbike are what bikes are included and where they'll get to race. AMA Superbike earns high marks in both departments: It features nine bikes, four in the 600cc Supersports class and five in 750 cc Superbike class (except for the two-cylinder Ducati). You can choose Honda's CBR600F4, Yamaha's Y2F-R6, Suzuki's GSXR600, and the Kawasaki ZX6R in the Supersports department; and the Superbikes include the Kawasaki AX-7RR, the Honda RC45, Yamaha R7, Ducati 996, and the Suzuki GSX-R75. While there are a few physics problems affecting all the bikes' performances, you can definitely notice the differences in handling and performance between them. More importantly, these differences accurately reflect each bike's real-life performance.

At least that's one area that can be resolved over time; unfortunately, AMA Superbike's interface is something you'll have to deal with at least until the next iteration of the game. Simply put, this is the most confounding interface I've ever had to deal with in any game. All looks fine at first glance, but once you jump in and start mucking about in the submenus you'll find yourself wondering not only how to do what you set out to do, but even how to get back to the main menu with any changes intact. It'd take too many words and too much space to explain everything that's wrong, but one example should give you an idea: After I finally configured everything to my preference, it took me several minutes to figure out how to actually launch a race! I put two other gamers to the test, and they too sat befuddled for a while before finally realizing that what looked like a mere menu label was actually a button.

The good news is that you won't be messing around too much in these menus once you finally get things the way you like them, and there's definitely enough full-on action to compensate for the laborious setup sequences. AMA Superbike doesn't quite deliver all the goods when it comes to realism, but it should definitely be the first choice for biking fans who long to put their skills to the test against fellow racers.



Source: Gamespot
 
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Added: 2006-05-31
AMA Superbike
Added: 2006-05-31
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